The Monty Hall Math Puzzle

By Daniel Miessler on July 6th, 2006: Tagged as Mathematics | Programming | Science
  • Carl M

    Well, this is indeed a classic example of our faulty intuition when it comes to estimating probabilities. I have always been puzzled however by the fact that people create simulations to get a better “understanding” of what is going on.

    While I’m all for simulations in many situations (and in any case it’s perhaps a good exercise to create them), a simulation is not needed to analyze this particular puzzle because there are only 9 possible situations. The prize can be behind any of Door 1, Door 2, and Door 3, and we can select any of Door 1, Door 2, and Door 3. There are nine possible combinations.

    Though we could analyze all 9, let’s just look at three. Suppose that the prize is behind Door 1. If we initially select Door 1 and then switch to the unshown door (whichever it is – in this case the host could reveal EITHER Door 2 or Door 3), we will lose. On the other hand, if we select Door 2 then the host MUST reveal Door 3 (the host will not reveal the prize). So the unshown door is Door 1 (the PRIZE). Switching to that door will cause us to WIN. A similar situation holds if we initially select Door 3. So, in 2 of the 3 cases, switching wins. It’s as simple as that.

    Simple it may be, but intuitive it is not. That is why this is a standard example in my Elementary Statistics classes.

    PS If you want another nifty example of a counterintuitive probability result (related in fact to error correction in computers), let me know. :D

  • Carl M

    Well, this is indeed a classic example of our faulty intuition when it comes to estimating probabilities. I have always been puzzled however by the fact that people create simulations to get a better “understanding” of what is going on.

    While I’m all for simulations in many situations (and in any case it’s perhaps a good exercise to create them), a simulation is not needed to analyze this particular puzzle because there are only 9 possible situations. The prize can be behind any of Door 1, Door 2, and Door 3, and we can select any of Door 1, Door 2, and Door 3. There are nine possible combinations.

    Though we could analyze all 9, let’s just look at three. Suppose that the prize is behind Door 1. If we initially select Door 1 and then switch to the unshown door (whichever it is – in this case the host could reveal EITHER Door 2 or Door 3), we will lose. On the other hand, if we select Door 2 then the host MUST reveal Door 3 (the host will not reveal the prize). So the unshown door is Door 1 (the PRIZE). Switching to that door will cause us to WIN. A similar situation holds if we initially select Door 3. So, in 2 of the 3 cases, switching wins. It’s as simple as that.

    Simple it may be, but intuitive it is not. That is why this is a standard example in my Elementary Statistics classes.

    PS If you want another nifty example of a counterintuitive probability result (related in fact to error correction in computers), let me know. :D

  • Pingback: process simulation


Top

Popular

Information Security / Technology

Politics

Philosophy & Religion

Technology & Science

Culture & Society

Miscellaneous

Arguments

Projects

Collections

Twitter

What I'm Reading

Favorite Books and Essays

Top Blog Categories

Inputs